Welcome to Intro to UI! In our first chapter, we’ll briefly cover the history of UI and UI design, as well as understanding UI’s relationship to other aspects of digital design. We’ll begin tackling some exercises, projects and homework in Figma, learning important tools, tricks, best practices, and the importance of patterns and styles in designing a successful UI.
In our first week’s homework, we’ll be taking our learnings from the project to create 2 more onboarding screens. The goal is to ensure new designs continue the visual design and user flow of the product, however students are highly encouraged to remix the branding.
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