(upbeat music) - [Rik] Welcome to chapter number three. Chapter three is called Kurinuki. And the idea behind this
project is we're gonna make something a little
bit more brutalist. We're gonna be using a
Japanese ceramics technique called kurinuki to basically
apply to a texture. So we're gonna take some ideas from a completely different
media and apply it here. Now, in chapter one and chapter two, we use the idea of distortion to basically move our textures around and do something different with them.
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And we could use a source
image, or we could use a shape, or we could use a gradient, for instance, to make this kind of effect work. But here, what we're doing
is something a lot less soft, and it's something a little
bit more hard and brutalist to get these effects seen on screen.
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